
You could presumably get down with using a vector chart to control bending in the beaches themselves, but again, this depends on how near the camera is to the mesh.


While this is a quick and effective result for camera angles that aren’t close to the hairpiece, the detail in the hairpiece breaks down when you look at the close-ups.Īlso, you’ll see that as the relegation quantum increases, the control on the fur direction is limited with straight beaches of fur. You should note that the Quantum of relegation ranges from 0″– 2″and adding the relegation gives veritably different results. In this illustration, the settings in the modifier are the dereliction settings except for turning Keep durability on. The only adaptation to the Cellular chart was the size, set to0.001. I used the 3ds Max Cellular chart to drive relegation. The first fashion uses the VRay Displacement modifier on the hairpiece mesh itself. The hairpiece also has fifty parts in both the length and range. This allows a slight curve to the hairpiece itself. The hairpiece in our scene is created from a chamfer box with the nethermost half deleted. Here, we dissect the options and weigh’s in on his methods of choice.

If you do struggle with VRay and want to clarify some functions or features of new VRay 5 – You are more than welcome to send me your questions, and I’ll do my best in providing you with a solution/video tutorial that shows how to deal with that technique.ĭon’t forget to subscribe, so you will not miss any important updates.Here I explores the creation of realistic 3D rugs in his latest V-ray for 3Ds max tutorial.A frequent presenter at conferences, reminds artists that “textures can be approached multiple ways.” However, some methods provide better results than others, producing visually accurate textures while offering creative control and fast results. This tutorial was made as self-help for Gregorio from Mexico, and I do hope it will be useful for everyone that is going to watch it. However, in the near future, we are going to explore it in-depth this amazing new materials library and see how we can use those in our 3D scenes. Today we just had a quick glance at new VRay 5 materials library for 3DsMax. This setup is very easy, and it comes with grass materials if you use VRay 5.Īs you can see with every new version of VRay, it becomes much easier and faster to set up photorealistic environment. In this tutorial, we are going to discover how to setup realistic-looking VRay grass by using VRayFur modifier.
